pub struct ProcessorPipelineNode { /* private fields */ }Expand description
Applies named processors to a rendered child value from left to right.
Implementations§
Trait Implementations§
Source§impl TextGeneratorNode for ProcessorPipelineNode
impl TextGeneratorNode for ProcessorPipelineNode
Source§fn generate_text(
&self,
state: &mut RenderState<'_>,
) -> Result<String, RenderError>
fn generate_text( &self, state: &mut RenderState<'_>, ) -> Result<String, RenderError>
Generates text using the supplied render state.
Source§fn generate_unique_text(
&self,
rule_name: &str,
_state: &mut RenderState<'_>,
) -> Result<String, RenderError>
fn generate_unique_text( &self, rule_name: &str, _state: &mut RenderState<'_>, ) -> Result<String, RenderError>
Generates text for a strict unique call to
rule_name.Auto Trait Implementations§
impl !RefUnwindSafe for ProcessorPipelineNode
impl !Send for ProcessorPipelineNode
impl !Sync for ProcessorPipelineNode
impl !UnwindSafe for ProcessorPipelineNode
impl Freeze for ProcessorPipelineNode
impl Unpin for ProcessorPipelineNode
impl UnsafeUnpin for ProcessorPipelineNode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more